10.02.2012, 10:31
By the way, I don't understand this:
Shouldn't it just be
?
pawn Code:
public OnPlayerDeath(playerid, killerid, reason)
{
SendDeathMessage(KillerID[playerid], playerid, WeapID[playerid]);
return 1;
}
pawn Code:
SendDeathMessage(killerid, playerid, reason);