Custom Health System bug[Rep+]
#5

By the way, I don't understand this:

pawn Code:
public OnPlayerDeath(playerid, killerid, reason)
{
    SendDeathMessage(KillerID[playerid], playerid, WeapID[playerid]);
    return 1;
}
Shouldn't it just be

pawn Code:
SendDeathMessage(killerid, playerid, reason);
?
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Messages In This Thread
Custom Health System bug[Rep+] - by KingHual - 10.02.2012, 10:03
Re: Custom Health System bug[Rep+] - by IceCube! - 10.02.2012, 10:22
Re: Custom Health System bug[Rep+] - by MP2 - 10.02.2012, 10:24
Re: Custom Health System bug[Rep+] - by KingHual - 10.02.2012, 10:28
Re: Custom Health System bug[Rep+] - by MP2 - 10.02.2012, 10:31
Re: Custom Health System bug[Rep+] - by KingHual - 10.02.2012, 10:32
Re: Custom Health System bug[Rep+] - by MP2 - 10.02.2012, 10:35
Re: Custom Health System bug[Rep+] - by KingHual - 10.02.2012, 10:37
Re: Custom Health System bug[Rep+] - by IceCube! - 10.02.2012, 10:38

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