09.02.2012, 08:45
BOMBER
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BOM_Plant
BOM_Plant_2Idle
BOM_Plant_Crouch_In
BOM_Plant_Crouch_Out
BOM_Plant_In
BOM_Plant_Loop
use like : ApplyAnimation(playerid, "BOMBER", "BOM_Plant_Loop", 4.0, 1, 0, 0, 0, 0);
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BOM_Plant
BOM_Plant_2Idle
BOM_Plant_Crouch_In
BOM_Plant_Crouch_Out
BOM_Plant_In
BOM_Plant_Loop
use like : ApplyAnimation(playerid, "BOMBER", "BOM_Plant_Loop", 4.0, 1, 0, 0, 0, 0);