Anims
#2

BOMBER
---------------------
BOM_Plant
BOM_Plant_2Idle
BOM_Plant_Crouch_In
BOM_Plant_Crouch_Out
BOM_Plant_In
BOM_Plant_Loop

use like : ApplyAnimation(playerid, "BOMBER", "BOM_Plant_Loop", 4.0, 1, 0, 0, 0, 0);
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Messages In This Thread
Anims - by Raphy - 09.02.2012, 08:40
Re: Anims - by Sufyan - 09.02.2012, 08:45
Re: Anims - by Raphy - 09.02.2012, 08:49
Re: Anims - by Sufyan - 09.02.2012, 08:53
Re: Anims - by Raphy - 09.02.2012, 08:57

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