Quote:
Originally Posted by dowster
use a variable (array) with the four corners of the gang zone, and the gang owner stored in another part of the array.
Код:
#define MAX_GANG_ZONES 5
enum gZone_Enum {
Float:x1,
Float:x2,
Float:y1,
Float:y2,
ownerGangID };
new gZone[MAX_GANG_ZONES][gZone_Enum];
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i know how to create gangzone but i don't know how to snatch it