07.02.2012, 10:06
Check it out:
pawn Код:
// at the top of your script
new bool:MsgSent[MAX_PLAYERS];
// inside OnPlayerConnect
MsgSent[playerid] = false;
// inside OnPlayerSpawn
if(!MsgSent[playerid])
{
SendClientMessage(playerid,-1,"Some message");
MsgSent[playerid] = true;
}