object
#1

Is it possible to do a background check: a player does damage of а object and if a player does, then return the 1. Are there any inclusions, which can make such a check?

sorry for bad english
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object - by Cassely1704 - 07.02.2012, 06:24
Re : object - by ricardo178 - 07.02.2012, 06:36
Re: object - by Cassely1704 - 07.02.2012, 06:53

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