OnPlayerDeath
#2

pawn Код:
if( killerid == INVALID_PLAYER_ID )
{
    new
        Name[ MAX_PLAYER_NAME ], DeathMsg[ 64 ];

    GetPlayerName( playerid, Name, MAX_PLAYER_NAME );
    format( DeathMsg, sizeof( DeathMsg ), "%s has been killed by server.", Name );
    SendClientMessageToAll( -1, DeathMsg );
}
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Messages In This Thread
OnPlayerDeath - by milanosie - 06.02.2012, 11:31
Re: OnPlayerDeath - by Konstantinos - 06.02.2012, 11:38
Re: OnPlayerDeath - by milanosie - 06.02.2012, 11:41

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