Quote:
Originally Posted by Tanush123
Well you can also do this too
pawn Код:
public OnPlayerDeath(playerid, killerid, reason) { Kill[killerid] ++; SetPlayerScore(killerid,GetPlayerScore(killerid)+1); return 1; }
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Yeah you can, either way you're doing basically the same thing lol
Quote:
Originally Posted by ServerScripter
are you sur that must be in onplayerdeath ? because not working 
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It doesn't HAVE to be on OnPlayerDeath, it's just an optimal location for it, does it give you any errors or anything?