05.02.2012, 17:10
I think you need to get more info on this.
When there are more than 3 players in the server, get some server/player information using debug codes..
And maybe some server related informations too (netstats or something)?
That would help you better.
When there are more than 3 players in the server, get some server/player information using debug codes..
pawn Код:
//Some examples would be:
new
Float:temp1, Float:temp2, Float:temp3,
temp4, temp5, temp6
;
for (new i=0; i<MAX_PLAYERS; i++)
{
if(!IsPlayerConnected(i)) continue;
GetPlayerPos(i, temp1, temp2, temp3);
temp4 = GetPlayerVirtualWorld(i);
temp5 = GetPlayerInterior(i);
temp6 = GetPlayerPing(i);
printf("Player %i's Position X:%f, Y:%f, Z:%f, Virtual World: %i, Interior: %i, PING: %i",
i, temp1, temp2, temp3, temp4, temp5, temp6);
//And other..
}
//Check if everything outputs normal?
That would help you better.