05.02.2012, 11:47
top of script:
At, Onplayerspawn
somewhere else:
at OnPlayerDisconnect
pawn Код:
new savetimer[MAX_PLAYERS];
pawn Код:
savetimer[playerid] = SetTimerEx("asave", 10000, true, "i", playerid);
pawn Код:
forward asave(playerid);
public asave(playerid)
{
//Here the pos saving and everything else u want to save, instead of onplayer disconnect
}
pawn Код:
killtimer(savetimer[playerid]);