Quote:
Originally Posted by Lorenc_
pawn Code:
for(new i = 0; i < MAX_PLAYERS; i++) { TextDrawHideForPlayer(playerid, Textdraw[0][i]); TextDrawHideForPlayer(playerid, Textdraw[1][i]); }
Do you realise that's initiated inefficiently?
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I know it's wierd but i don't think this is the issue xp
Quote:
Originally Posted by Unknownich
If you use windows server, this http://en.wikipedia.org/wiki/Filename is your problem.
Example, if someone join with the name con , windows will froze the server.
If u use linux host then is probably script bug.
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My host is using linux.