04.02.2012, 23:33
OnPlayerExitVehicle
Empty..
OnPlayerStateChange
Doubt it's anything wrong with that ;s
pawn Код:
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
OnPlayerStateChange
pawn Код:
public OnPlayerStateChange(playerid, newstate, oldstate)
{
new carid;
new i = 0;
if(carid == CopCar[i])
{
if(PlayerInfo[playerid][pMember] == 1)
return 1;
}
else return RemovePlayerFromVehicle(playerid), SCM(playerid,RED,"You're NOT an Flint County Sheriffs Department Officer!");
if(carid == FBI[i])
{
if(PlayerInfo[playerid][pMember] == 2)
return 1;
}
else return RemovePlayerFromVehicle(playerid), SCM(playerid,RED,"You're NOT in the FBI!");
if(carid == FCFD[i])
{
if(PlayerInfo[playerid][pMember] == 3)
return 1;
}
else return RemovePlayerFromVehicle(playerid), SCM(playerid,RED,"You're NOT an Flint County Fire Department member!");
return 1;
}