04.02.2012, 18:33
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Last edited by Zeex_; 04/02/2012 at 07:35 PM.
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It turned out JUMP.pri worked for me because of crashdetect being loaded. I think it should be changed ot SCTRL 6.
Edit:
Got it working with this (found VirtualProtect import at 004A118C (R2 500 players) - is this correct?)
but now getting a "Divide by zero" error (wtf?)
Edit2:
OK I think I know what's wrong - there's no code following the sysreq.d so it tried to execute the data! (silly me)
Edit:
Got it working with this (found VirtualProtect import at 004A118C (R2 500 players) - is this correct?)
Code:
asm(CC,CC,CC,CC), asm(CC,CC,CC,CC), asm(CC,CC,CC,CC), asm(CC,CC,CC,CC), asm(55,8B,EC,56), asm(8B,75,0C,83), asm(3E,08,75,1A), asm(8B,4E,04,8D), asm(45,0C,50,6A), asm(40,6A,04,51), asm(FF,15,8C,11), asm(4A,00,8B,56), asm(04,8B,46,08), asm(89,02,33,C0), asm(5E,5D,C3,CC)
Edit2:
OK I think I know what's wrong - there's no code following the sysreq.d so it tried to execute the data! (silly me)