04.02.2012, 16:31
Do you mean the angle at coordinates or function?
pawn Код:
// Coordinates:
// You type /save in-game and on the savedpositions.txt
AddPlayerClass( 23, 379.2453, 2532.2297, 16.5969, 313.1964, 0, 0, 0, 0, 0, 0 ); // An Example
// The parameters are:
AddPlayerClass( skin, Float:x, Float:y, Float:z, Float:Angle, weapon1, weapon1_ammo, weapon2, weapon2_ammo, weapon3, weapon3_ammo )
// So the Angle is the 5th: 313.1964
pawn Код:
// Function:
new
Float:Angle;
GetPlayerFacingAngle( playerid, Angle );

