04.02.2012, 16:15
pawn Код:
new Float:RandSpawns[2][4] = { //our array
{X, Y, Z, Angle},
{X, Y, Z, Angle}
};
pawn Код:
new rand = random(sizeof(RandSpawns));
SetPlayerPos(playerid, RandSpawns[rand][0], RandSpawns[rand][1], RandSpawns[rand][2]);
SetPlayerFacingAngle(playerid, RandSpawns[rand][3]);