25.10.2008, 20:04
Right from the wiki:
3. LEARN TO READ!
Quote:
SetPlayerRaceCheckpoint(playerid, type, Float ![]() ![]() playerid The ID of the player to set the checkpoint for type Kind of checkpoint.0-Normal, 1-Finish, 2-Nothing(Only the checkpoint without anything on it), 3-Air normal, 4-Air finish Float ![]() Float:y Y-Coordinate Float:z Y-Coordinate Float:nextx X-Coordinate of the next point, for the arrow facing direction Float:nexty Y-Coordinate of the next point, for the arrow facing direction Float:nextz Y-Coordinate of the next point, for the arrow facing direction Float ![]() |
Quote:
Creates a race checkpoint. When the player enters it, a OnPlayerEnterRaceCheckpoint callback is fired. |