03.02.2012, 18:21
Quote:
You are opening the same file twice. If using dini (which I do not recommend using at all) you do not need to specifically call fopen.
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but the bug continue..
pawn Код:
public LoadDynamicCars()
{
for(new idx = 1; idx < sizeof(DynamicCars); idx++)
{
new LoadCars[256];
format(LoadCars,sizeof(LoadCars),"Sistema/Cars/All/%d.ini",idx);
if(fexist(LoadCars))
{
DynamicCars[idx][CarModel] = dini_Int(LoadCars, "CarModel");
DynamicCars[idx][CarX] = dini_Int(LoadCars, "CarX");
DynamicCars[idx][CarY] = dini_Int(LoadCars, "CarY");
DynamicCars[idx][CarZ] = dini_Int(LoadCars, "CarZ");
DynamicCars[idx][CarAngle] = dini_Int(LoadCars, "CarAngle");
DynamicCars[idx][CarColor1] = dini_Int(LoadCars, "CarColor1");
DynamicCars[idx][CarColor2] = dini_Int(LoadCars, "CarColor2");
DynamicCars[idx][FactionCar] = dini_Int(LoadCars, "FactionCar");
DynamicCars[idx][CarType] = dini_Int(LoadCars, "CarType");
DynamicCars[idx][cOwner] = dini_Int(LoadCars, "cOwner");
DynamicCars[idx][cDescription] = dini_Int(LoadCars, "cDescription");
DynamicCars[idx][cValue] = dini_Int(LoadCars, "cValue");
DynamicCars[idx][cOwned] = dini_Int(LoadCars, "cOwned");
DynamicCars[idx][cLock] = dini_Int(LoadCars, "cLock");
//idx++;
new Plate[22];
format(Plate,22,"RC-%d-RP",GetPlayerVehicleID(idx));
SetVehicleNumberPlate(idx,Plate);
SetVehicleToRespawn(idx);
new vehicleid = CreateVehicle(DynamicCars[idx][CarModel],DynamicCars[idx][CarX],DynamicCars[idx][CarY],DynamicCars[idx][CarZ],DynamicCars[idx][CarAngle],DynamicCars[idx][CarColor1],DynamicCars[idx][CarColor2], -1);
if(DynamicCars[idx][FactionCar] != 255)
{
format(Plate,22,"RC-%d-RP",GetPlayerVehicleID(idx));
SetVehicleNumberPlate(vehicleid,Plate);
SetVehicleToRespawn(vehicleid);
}
}
}
return 1;
}