Quote:
Originally Posted by No Fear
Your idea don't work. But i made
pawn Код:
if((newkeys & KEY_FIRE) && !(oldkeys & KEY_FIRE)) { if(GetPlayerWeapon( playerid ) == 38 ) { print("Key"); } return true; }
But it's counting only one time when i hold. I need to make it work, that it would count every bullet.
|
I don't think it will be achieved using GetPlayerKey because it will not be accurate.