03.02.2012, 03:07
Well actually this is what i mean, for player saving the table is: accounts,
for orgs its: orgs.
Ok i want that if a faction gets deleted and members that are in the faction and is offline, the members that are offline while the organization gets deleted in game it will cause all members that are also offline that is in the organization ID to be orgless (-255) so UPDATE accounts SET Member = -255
for orgs its: orgs.
Ok i want that if a faction gets deleted and members that are in the faction and is offline, the members that are offline while the organization gets deleted in game it will cause all members that are also offline that is in the organization ID to be orgless (-255) so UPDATE accounts SET Member = -255