02.02.2012, 19:51
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Yes. Client-side scripting would be great. Imagine the possibilities..
Fading textdraws GUI systems Accurate timers The argument people have is that OOOH PEOPLE HAVE TO DOWNLOAD THEM PEOPLE DONT WANT TO WAIT TO PLAY but seriously that's BS. AMX files are about 10KB, it'd transfer in about 0.01 seconds. |
Example
PS: Don't mind the thing about the license plate it's just something i had to show to a friend, actually one idea...
Edit: But offcourse I didn't made it in PAWN... it was made in C++, ppl have to download .asi files, mine's about 164 KB, excluding images...
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SetWaveHeight(Float:Height); - Set the height of the wave, like in MTA
GetWaveHeight(Float:Height); - Get the height set SetWaterLevel(Float:Level); - Set the level of the water GetWaterLevel(Float:Level); - Get the level of the water SetWaveSpeed(Float:Speed); - Set the speed of the waves GetWaveSpeed(Float:Speed); - Get the set speed of the waves These would work for many servers & an idea i have. |
![Wink](images/smilies/wink.png)