02.02.2012, 13:40
Quote:
You don't need to check if player is close to certain point before playing the sound. PlayAudioStreamForPlayer(); has coordinate params so you can make the stream play at a location on the map.
https://sampwiki.blast.hk/wiki/PlayAudioStreamForPlayer |
So, if I use the coordinate with PlayAudioStreamForPlayer, I don't need to create a callback?
And...where I have to put the PlayAudioStremForPlayer? Thank you.