02.02.2012, 11:23
Quote:
For the first question: You cant return like that, you should do it like this:
pawn Code:
Last question: When a player connects, add one to a variable (OnlinePlayers++. When a player disconnects remove one from it (OnlinePlayers++. When a player connect, check if OnlinePlayers == 60, and then kick the person or do something with him. |
2.no,between those cases there is only case 21,case22,case23 etc.. I just made the code shorter.
3.Its not about OnPlayerConnect,its about OnPlayerSpawn