02.02.2012, 02:00
First off, do the following to make sure its incrementing properly.
Player[playerid][Somevarable] = Player[playerid][Somevarable] + 1;
As far as the rest, it looks fine.
Player[playerid][Somevarable] = Player[playerid][Somevarable] + 1;
As far as the rest, it looks fine.