31.01.2012, 16:37
Well, I shall test it, but that's probably not the issue.
When I used the old if statement it also worked in the debug. (Showed the ID's properly).
At the time I hadn't this part implemented, the problem already occured. GameTextForPlayer only views for ID 0.
When I used the old if statement it also worked in the debug. (Showed the ID's properly).
At the time I hadn't this part implemented, the problem already occured. GameTextForPlayer only views for ID 0.