Gates Doesn't work for ID:0 players
#4

From what I gather, that's only going to work if ALL players are within the radius. What you need to do is check if ANY players are there, set a variable to 1, then outside the loop open/close accordingly.
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Gates Doesn't work for ID:0 players - by Scofield62 - 30.01.2012, 21:22
Re: Gates Doesn't work for ID:0 players - by henry jiggy - 30.01.2012, 21:34
AW: Gates Doesn't work for ID:0 players - by Rimeau - 30.01.2012, 21:59
Re: Gates Doesn't work for ID:0 players - by MP2 - 30.01.2012, 22:01

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