30.01.2012, 10:01
pawn Code:
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
x = GetPlayerDistanceFromPoint(playerid,x,y,z);
//X is the distance
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid,x,y,z);
x = GetPlayerDistanceFromPoint(playerid,x,y,z);
//X is the distance