29.01.2012, 15:29
Firstly he has 201 objects, and secondly that's already defined.
Replace it with
new o[201];
As for your problem, look at the syntax for the function:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 300.0);
You're setting world to 250. I'm guessing you want 250 drawing distance. Just remove all the 250's.
Replace it with
new o[201];
As for your problem, look at the syntax for the function:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 300.0);
You're setting world to 250. I'm guessing you want 250 drawing distance. Just remove all the 250's.

