Objects attached to cars, cmds to delete them and stuff.
#6

I would use only MAX_VEHICLES because you remove the spoilers from the vehicles not the players. so on the add spoiler i would GetPlayerVehicleID and then spoiler[MAX_VEHICLES] = whatever you use for creating objects.

btw u only need 1 spoiler like new spoiler[MAX_VEHICLES] not until 20 now.
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