Objects attached to cars, cmds to delete them and stuff.
#4

Like this :
pawn Код:
if(strcmp("/ston",cmdtext,true) == 0)
{
    if(GetPlayerState(playerid) == PLAYER_STATE_PASSENGER)
    {
       SendClientMessage(playerid, COLOR_BRIGHTRED, "You have to be the driver.");
    }
    else if(IsPlayerInAnyVehicle(playerid))
    {
    new vehicleid = GetPlayerVehicleID(playerid);
    spoiler[playerid] = CreateObject(1000,0,0,0,0,0,0);
    spoiler2[playerid] = CreateObject(1000,0,0,0,0,0,0);
    spoiler3[playerid] = CreateObject(1000,0,0,0,0,0,0);
    spoiler4[playerid] = CreateObject(1000,0,0,0,0,0,0);
    spoiler5[playerid] = CreateObject(1000,0,0,0,0,0,0);
    AttachObjectToVehicle(spoiler[playerid] , vehicleid, 0.000000, -2.420007, -0.399999, 0.000000, 0.000000, 0.000000); //Object Model: 1000 |
    AttachObjectToVehicle(spoiler2[playerid] , vehicleid, 0.000000, -2.420007, -0.339999, 0.000000, 0.000000, 0.000000); //Object Model: 1000 |
    AttachObjectToVehicle(spoiler3[playerid] , vehicleid, 0.000000, -2.420007, -0.284999, 0.000000, 0.000000, 0.000000); //Object Model: 1000 |
    AttachObjectToVehicle(spoiler4[playerid] , vehicleid, 0.000000, -2.420007, -0.224999, 0.000000, 0.000000, 0.000000); //Object Model: 1000 |
    AttachObjectToVehicle(spoiler5[playerid], vehicleid, 0.000000, -2.420007, -0.169999, 0.000000, 0.000000, 0.000000); //Object Model: 1000 |
    }
    return 1;
}
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