28.01.2012, 10:08
pawn Code:
new count = 0,
string[64],
name[24];
public OnPlayerConnect(playerid)
{
count++;
GetPlayerName(playerid,name,24);
format(string,sizeof(string),"%s has joined! He is player number %d",name,count);
SendClientMessageToAll(-1,string);
return 1;
}
public OnPlayerDisconnect(playerid)
{
count--;
return 1;
}