26.01.2012, 18:52
Quote:
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This bug is getting wider and wider, affecting about 30% of peeps that play SA-MP already... we really need an alternate method for the client to determine if it's banned(Instead of the current method, a "Bant" packet or something)
No fix that i know other than reconnect multiple(or 1) time(s)... we need a /reconnect command tho sa-mp --' i'm tired of having to use hack progs to reconnect without restartin samp... |


