26.01.2012, 14:37
pawn Код:
// Code
else if(strcmp(x_nr,"buy",true) == 0) {
if( !IsPlayerInAnyVehicle( playerid ) ) return SendClientMessage( playerid, -1, "You're in a vehicle." );
// It's here!
new car = 1;
new model = GetVehicleModel(idcar);
if(IsASalesVehicle(idcar)) {
if(PlayerInfo[playerid][pPcarkey] == 9999 || PlayerInfo[playerid][pPcarkey2]) { }
else return SendClientMessage(playerid, COLOR_GREY,"* Deja ai 3 masini!");
if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar)) {
if(PlayerInfo[playerid][pCarLic] == 1) {
for(new h = 1; h < sizeof(CarInfo); h++) {
if(CarInfo[h][cOwned] == 0) {
car = h;
h = 9999;
}
}
format(string, sizeof(string),"Romania/Vehicles/%d.ini",car)
dini_Create(string);
if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey2] = car; }
else { PlayerInfo[playerid][pPcarkey] = car; }
CarInfo[car][cOwned] = 1;
strmid(CarInfo[car][cOwner], sendername, 0, strlen(sendername), 999);
SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar));
if(IsModelAPlane(idcar) || IsModelAHeli(idcar)) {
CarInfo[car][cLocationx] = 1432.6451;
CarInfo[car][cLocationy] = 1378.7216;
CarInfo[car][cLocationz] = 11.5507;
CarInfo[car][cAngle] = 359.2072;
SendClientMessage(playerid, COLOR_YELLOW2, "Your Aircraft has been deliveried to Las Venturas Airport, you can get it there!");
SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Las Venturas Airport!", 5000, 3);
}
else if(IsModelABoat(idcar)) {
CarInfo[car][cLocationx] = -1568.9614;
CarInfo[car][cLocationy] = 169.0118;
CarInfo[car][cLocationz] = -0.6016;
CarInfo[car][cAngle] = 208.7506;
SendClientMessage(playerid, COLOR_YELLOW2, "Your Boat has been deliveried to San Fierro Docks, you can get it there!");
SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3);
}
else {
CarInfo[car][cLocationx] = 563.0703;
CarInfo[car][cLocationy] = -1262.5576;
CarInfo[car][cLocationz] = 17.1727;
CarInfo[car][cAngle] = 11.4227;
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Bravo Tiai luat masina!.Masina ta este la Dealership LS Infata.");
SendClientMessage(playerid, COLOR_LIGHTRED, "Daca tio lasi unde nu trebuie vine un TCC si ea masina.");
GameTextForPlayer(playerid, "~p~BRAVo~n~~w~Masina ta este mai infata la Dealership LS.", 5000, 3);
}
CarInfo[car][cModel] = model;
CarInfo[car][cVirWorld] = 0;
CarInfo[car][cPaintjob] = 999;
CarInfo[car][cColorOne] = 3;
CarInfo[car][cColorTwo] = 0;
CarInfo[car][cComponent0] = 0;
CarInfo[car][cComponent1] = 0;
CarInfo[car][cComponent2] = 0;
CarInfo[car][cComponent3] = 0;
CarInfo[car][cComponent4] = 0;
CarInfo[car][cComponent5] = 0;
CarInfo[car][cComponent6] = 0;
CarInfo[car][cComponent7] = 0;
CarInfo[car][cComponent8] = 0;
CarInfo[car][cComponent9] = 0;
CarInfo[car][cComponent10] = 0;
CarInfo[car][cComponent11] = 0;
CarInfo[car][cComponent12] = 0;
CarInfo[car][cComponent13] = 0;
DestroyVehicle(car);
ownedcar[car] = CreateVehicle(CarInfo[car][cModel],CarInfo[car][cLocationx],CarInfo[car][cLocationy],CarInfo[car][cLocationz],90.0,1,1,30000);
PlayerPlayMusic(playerid);
SendClientMessage(playerid, COLOR_GROVE, "Congratulations on your new purchase!");
SendClientMessage(playerid, COLOR_LIGHTRED, "Type /vehiclehelp to view the vehicle manual!");
gEngine[playerid] = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
SendClientMessage(playerid, COLOR_BLUE, "Remember to set the new Security Code of the Car!");
new pass[24];
format(pass, sizeof(pass),"%d%d%d",random(9),random(9),random(9));
CarInfo[car][cCode] = strval(pass);
OnPropUpdate(4,car);
OnPlayerUpdateEx(playerid);
}
else {
SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!");
return 1;
}
}
else {
SendClientMessage(playerid, COLOR_GREY, " You don't have enough cash with you ! ");
return 1;
}
}
}
// Rest