[AJUDA]Data do realtime!
#1

gente eu ja tentei arrumar mais n consegui, alguйm sabe como eu faзo para ele ficar 2012 em vez de 2009?



Quote:

#include <a_samp>
// New's
new Text:TempoRoYal;
new HoraRoYal, MinutosRoYal;
new StringRoYalTempo[32];
//Forward's
forward Atualizartempo();
public Atualizartempo()
{
gettime(HoraRoYal, MinutosRoYal);
format(StringRoYalTempo,32,"%02d:%02d",HoraRoYal,M inutosRoYal);
TextDrawSetString(TempoRoYal,StringRoYalTempo);

SetWorldTime(HoraRoYal);

new x=0;
while(x!=MAX_PLAYERS) {
if(IsPlayerConnected(x) && GetPlayerState(x) != PLAYER_STATE_NONE) {
SetPlayerTime(x,HoraRoYal,MinutosRoYal);
}
x++;
}
}


//--------------------------------------------------

public OnGameModeInit()
{
TempoRoYal = TextDrawCreate(605.0,25.0,"00:00");
TextDrawUseBox(TempoRoYal, 0);
TextDrawFont(TempoRoYal, 1);
TextDrawSetShadow(TempoRoYal,0); // no shadow
TextDrawSetOutline(TempoRoYal,2); // thickness 1
TextDrawBackgroundColor(TempoRoYal,0x000000FF);
TextDrawColor(TempoRoYal,0xFFFFFFFF);
TextDrawAlignment(TempoRoYal,3);
TextDrawLetterSize(TempoRoYal,0.5,1.5);

Atualizartempo();
SetTimer("Atualizartempo",1000 * 60,1);

return 1;
}
public OnPlayerSpawn(playerid)
{
TextDrawShowForPlayer(playerid,TempoRoYal);
gettime(HoraRoYal, MinutosRoYal);
SetPlayerTime(playerid,HoraRoYal,MinutosRoYal);

return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
TextDrawHideForPlayer(playerid,TempoRoYal);
return 1;
}
public OnPlayerConnect(playerid)
{
gettime(HoraRoYal, MinutosRoYal);
SetPlayerTime(playerid,HoraRoYal,MinutosRoYal);
return 1;
}

Desde jб agradeзo!
Reply


Messages In This Thread
[AJUDA]Data do realtime! - by SkullTail - 26.01.2012, 12:52
Re: [AJUDA]Data do realtime! - by SkullTail - 26.01.2012, 13:47
Re: [AJUDA]Data do realtime! - by Shadoww5 - 26.01.2012, 16:06
Respuesta: [AJUDA]Data do realtime! - by .Skool_. - 26.01.2012, 16:25

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