Browse through pre-setted vehicles
#9

Something like this might give you an idea;
pawn Код:
enum vStat { CurrentIndex = 0, CurrentVehicleId };
new gVehicleShopStat[MAX_PLAYERS][vStat]; // If only 1 person can browse at a time, remove the max players

// When creating the first vehicle
gVehicleShopStat[playerid][CurrentIndex] = 0;
gVehicleShopStat[playerid][CurrentVehicleId] = CreateVehicle(gVehicleShopStat[playerid][CurrentIndex], x, y, z, ...);

// When going to the next vehicle
DestroyVehicle(gVehicleStopStat[playerid][CurrentVehicleId]);
gVehicleShopStat[playerid][CurrentVehicleId] = CreateVehicle(++gVehicleShopStat[playerid][CurrentIndex], x, y, z, ...);
Still very rough though, and you will also need some checks to prevent Out Of Bounds errors.
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Messages In This Thread
Browse through pre-setted vehicles - by Richie - 25.01.2012, 02:31
Re: Browse through pre-setted vehicles - by MP2 - 25.01.2012, 07:53
Re: Browse through pre-setted vehicles - by Richie - 25.01.2012, 08:47
Re: Browse through pre-setted vehicles - by MP2 - 25.01.2012, 11:16
Re: Browse through pre-setted vehicles - by Richie - 25.01.2012, 13:24
Re: Browse through pre-setted vehicles - by MP2 - 25.01.2012, 15:19
Re: Browse through pre-setted vehicles - by MP2 - 25.01.2012, 18:04
Re: Browse through pre-setted vehicles - by milanosie - 25.01.2012, 18:07
Re: Browse through pre-setted vehicles - by Vince - 25.01.2012, 18:51
Re: Browse through pre-setted vehicles - by Richie - 25.01.2012, 20:11

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