25.01.2012, 18:10
hmm let me check.. will post the edit when im done
EDIT:
try this:
I re organized it a bit. I can understand if you dont like it but its cleaner for me
EDIT:
try this:
I re organized it a bit. I can understand if you dont like it but its cleaner for me
pawn Code:
CMD:housestore(playerid, params[])
{
if(LoggedIn[playerid] == 0) return SendClientMessage(playerid, COLOUR_GREY, "You must be logged in to use this command.");
new cashamount, string[128],function[16], sum;
new houseid = GetPlayerHouseID(playerid);
if(sscanf(params, "s[16]D", function, cashamount)) return SendClientMessage(playerid, COLOUR_GREY, "Usage: /housestore [function] Available functions: weapon(coming soon), money");
if(strcmp(function, "money", true) == 0)
{
if(!sscanf(function, "d", cashamount))
{
if(cashamount > 1 || cashamount < 500000)
{
if(cashamount < PlayerMoney[playerid])
{
if(HouseOwned[playerid] == houseid)
{
printf("House Owned: %d", HouseOwned[playerid]);
sum = HouseMoney[houseid] += cashamount;
HouseSQLID[houseid] = MySQL_GetValue(HouseSQLID[houseid], "id", "houses");
MySQL_SetInteger(HouseSQLID[houseid], "HouseMoney", sum, "houses");
GivePlayerMoney(playerid, -cashamount);
printf("Cash amount %d", cashamount);
format(string, sizeof(string), "You have stored $%d in your house.", cashamount);
SendClientMessage(playerid, COLOUR_ORANGE, string);
}
}
else return SendClientMessage(playerid, COLOUR_GREY, "You do not have this much to store.");
}
else return SendClientMessage(playerid, COLOUR_GREY, "The amount must be between $0 and $500,000.");
}
else return SendClientMessage(playerid, COLOUR_GREY, "Usage: /housestore money [amount]"); //use !sscanf
}
return 1;
}