Destroy Text & Pickup
#9

Instead of destroying and re-creating, you could just use Streamer_SetFloatData for example to modify the label's information. I found this a better solution than destroying and recreation.
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Destroy Text & Pickup - by Abreezy - 24.01.2012, 16:23
Re: Destroy Text & Pickup - by Abreezy - 24.01.2012, 20:18
Re: Destroy Text & Pickup - by Snowman12 - 24.01.2012, 20:19
Re: Destroy Text & Pickup - by Abreezy - 24.01.2012, 20:22
Re: Destroy Text & Pickup - by Snowman12 - 24.01.2012, 20:26
Re: Destroy Text & Pickup - by Abreezy - 24.01.2012, 20:29
Re: Destroy Text & Pickup - by Snowman12 - 24.01.2012, 20:30
Re: Destroy Text & Pickup - by Abreezy - 24.01.2012, 20:34
Re: Destroy Text & Pickup - by AndreT - 24.01.2012, 20:35
Re: Destroy Text & Pickup - by Abreezy - 24.01.2012, 20:38

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