23.01.2012, 10:28
Put it in the OnPlayerRequestClass(playerid, classid)
Everytime a the player moves one through the selection, that event is called. Simply add a switch with "classid" and add the right objects.
Everytime a the player moves one through the selection, that event is called. Simply add a switch with "classid" and add the right objects.
pawn Код:
OnPlayerRequestClass(playerid, classid)
{
switch(classid)
{
case 0: // Add certain objects for each class
}
}