OnPlayerDeath doesn't get called if updating variables
#5

pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
    if ( killerid != INVALID_PLAYER_ID )
        Kills[killerid] ++;

    Deaths[playerid] ++;
    SetPlayerColor(playerid, NOCLASS);
    SendDeathMessage(killerid, playerid, reason);
    TextDrawHideForPlayer(playerid, Textdraw0[playerid]);
    TextDrawHideForPlayer(playerid, Textdraw1[playerid]);
    return 1;
}
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Messages In This Thread
OnPlayerDeath doesn't get called if updating variables - by spedico - 19.01.2012, 20:44
Re: OnPlayerDeath doesn't get called if updating variables - by Scenario - 19.01.2012, 20:52
Re: OnPlayerDeath doesn't get called if updating variables - by spedico - 19.01.2012, 20:54
Re: OnPlayerDeath doesn't get called if updating variables - by Scenario - 19.01.2012, 21:25
Re: OnPlayerDeath doesn't get called if updating variables - by Psymetrix - 19.01.2012, 21:27

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