Race Postion Ingame (Rep +2)
#1

Hello everyone! i am currently working on race gm, and my aim is to make like this..:
Screen taken from Adrenaline (Racing)


The position which i am, ex:1 ,2, 3
Need help in that, rep ++ for best ans.

pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
new gTotalRacers;
new Text:MPlayers[MAX_PLAYERS];
new Text:RPos;
new PCar1;
new PCar2;
new PCar3;
new PCar4;
new PCar5;
new Racer[MAX_PLAYERS];

main()
{
    print("\n----------------------------------");
    print(" Race GameMode");
    print("----------------------------------\n");
}

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Race");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);

    RPos = TextDrawCreate(534.000000, 335.000000, "0");
    TextDrawBackgroundColor(RPos, 255);
    TextDrawFont(RPos, 1);
    TextDrawLetterSize(RPos, 0.529999, 3.799998);
    TextDrawColor(RPos, -470031446);
    TextDrawSetOutline(RPos, 1);
    TextDrawSetProportional(RPos, 1);
   
    PCar1 = AddStaticVehicleEx(596,825.70001221,-1981.80004883,12.69999981,0.00000000,-1,-1,999999); //Police Car (LSPD)
    PCar2 = AddStaticVehicleEx(596,830.00000000,-1981.69995117,12.69999981,0.00000000,-1,-1,999999); //Police Car (LSPD)
    PCar3 = AddStaticVehicleEx(596,834.50000000,-1981.69995117,12.69999981,0.00000000,-1,-1,999999); //Police Car (LSPD)
    PCar4 = AddStaticVehicleEx(596,839.59997559,-1981.50000000,12.69999981,0.00000000,-1,-1,999999); //Police Car (LSPD)
    PCar5 = AddStaticVehicleEx(596,844.40002441,-1981.40002441,12.69999981,0.00000000,-1,-1,999999); //Police Car (LSPD)

    for(new playerid; playerid < MAX_PLAYERS; playerid++)
    {
        MPlayers[playerid] = TextDrawCreate(551.000000, 358.000000, "    /32");
        TextDrawAlignment(MPlayers[playerid], 2);
        TextDrawBackgroundColor(MPlayers[playerid], 255);
        TextDrawFont(MPlayers[playerid], 1);
        TextDrawLetterSize(MPlayers[playerid], 0.440000, 1.300000);
        TextDrawColor(MPlayers[playerid], -1);
        TextDrawSetOutline(MPlayers[playerid], 0);
        TextDrawSetProportional(MPlayers[playerid], 1);
        TextDrawSetShadow(MPlayers[playerid], 1);
    }
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    gTotalRacers++;
    new tmp[5];
    format(tmp,5,"/%d",gTotalRacers);
    TextDrawSetString(MPlayers[playerid],tmp);
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    gTotalRacers--;
    new tmp[5];
    format(tmp,5,"/%d",gTotalRacers);
    TextDrawSetString(MPlayers[playerid],tmp);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    TextDrawShowForPlayer(playerid, MPlayers[playerid]);
    TextDrawShowForPlayer(playerid, RPos);
    SetPlayerRaceCheckpoint(playerid, 0,835.374389,-1859.481933,12.587397,812.102172,-1774.344116,13.203566,10);
    Racer[playerid] = 1;
    if(playerid == 0)
    {
        PutPlayerInVehicle(playerid,PCar1, 0);
    }
    else if(playerid == 1)
    {
        PutPlayerInVehicle(playerid,PCar2, 0);
    }
    else if(playerid == 2)
    {
        PutPlayerInVehicle(playerid,PCar3, 0);
    }
    else if(playerid == 3)
    {
        PutPlayerInVehicle(playerid,PCar4, 0);
    }
    else if(playerid == 4)
    {
        PutPlayerInVehicle(playerid,PCar5, 0);
    }
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    switch(Racer[playerid])
    {
        case 1:
        {
            DisablePlayerRaceCheckpoint(playerid);
            PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
            SetPlayerRaceCheckpoint(playerid, 0,812.102172,-1774.344116,13.203566,813.857421,-1645.215332,13.103794,10);
            Racer[playerid] = 2;
            return 1;
        }
        case 2:
        {
            DisablePlayerRaceCheckpoint(playerid);
            PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
            SetPlayerRaceCheckpoint(playerid, 0,813.857421,-1645.215332,13.103794,879.339782,-1575.621704,13.099643,10);
            Racer[playerid] = 3;
            return 1;
        }
        case 3:
        {
            DisablePlayerRaceCheckpoint(playerid);
            PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
            SetPlayerRaceCheckpoint(playerid, 0,879.339782,-1575.621704,13.099643,1036.568481,-1572.104003,13.110089,10);
            Racer[playerid] = 4;
            return 1;
        }
        case 4:
        {
            DisablePlayerRaceCheckpoint(playerid);
            PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
            SetPlayerRaceCheckpoint(playerid, 0,1036.568481,-1572.104003,13.110089,1288.525878,-1569.905395,13.107045,10);
            Racer[playerid] = 5;
            return 1;
        }
        case 5:
        {
            DisablePlayerRaceCheckpoint(playerid);
            PlayerPlaySound(playerid, 1056, 0.0, 0.0, 10.0);
            SetPlayerRaceCheckpoint(playerid, 0,1288.525878,-1569.905395,13.107045,1310.379760,-1548.127563,13.188509,10);
            Racer[playerid] = 6;
            return 1;
        }
    }
    return 1;
}
Reply


Messages In This Thread
Race Postion Ingame (Rep +2) - by sameer419 - 19.01.2012, 11:18
Re: Race Postion Ingame (Rep +2) - by Min - 19.01.2012, 11:29
Re: Race Postion Ingame (Rep +2) - by Vince - 19.01.2012, 11:56
Re: Race Postion Ingame (Rep +2) - by sameer419 - 19.01.2012, 12:04
Re: Race Postion Ingame (Rep +2) - by Vince - 19.01.2012, 12:07
Re: Race Postion Ingame (Rep +2) - by sameer419 - 19.01.2012, 12:12
Re: Race Postion Ingame (Rep +2) - by sameer419 - 19.01.2012, 12:29
Re: Race Postion Ingame (Rep +2) - by sameer419 - 19.01.2012, 13:44
Re: Race Postion Ingame (Rep +2) - by milanosie - 19.01.2012, 13:47
Re: Race Postion Ingame (Rep +2) - by sameer419 - 19.01.2012, 14:01

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