TextDrawSetString problem (if helped +rep)
#2

Set the textdraw per player rather than leaving it global.

pawn Код:
stock UpdateIRS()
{
  new string[256];
  for(new i=0;i<MAX_PLAYERS;i++)
  {
    if(IRSupdate[i] == 1)
    {
      format(string,sizeof(string),"%d IRS",IRS[i]);
      TextDrawSetString(IRStextdraw[i],string);
      TextDrawShowForPlayer(i,IRStextdraw[i]);
      IRSupdate[i]=0;
    }
  }
}
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Messages In This Thread
TextDrawSetString problem (if helped +rep) - by aqu - 18.01.2012, 18:53
Re: TextDrawSetString problem (if helped +rep) - by Infamous - 18.01.2012, 18:58
Re: TextDrawSetString problem (if helped +rep) - by aqu - 18.01.2012, 19:22
Re: TextDrawSetString problem (if helped +rep) - by aqu - 18.01.2012, 20:00
Re: TextDrawSetString problem (if helped +rep) - by TheBetaFox - 18.01.2012, 20:05

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