18.01.2012, 11:45
pawn Код:
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (newkeys == 16) {
if(IsInShml[playerid] > 0) {
new Float:X,Float:Y,Float:Z;
GetVehiclePos(IsInShml[playerid], X, Y, Z);
SetPlayerPos(playerid, X+4, Y, Z);
SetPlayerInterior(playerid, 0);
IsInShml[playerid]=0;
}
}
if (PRESSED(KEY_FIRE))
{
if (IsPlayerInAnyVehicle(playerid))
{
AddVehicleComponent(GetPlayerVehicleID(playerid), 1010);
}
}
return 1;
}