17.01.2012, 20:22
random(1) will always return 0.
Код:
stock dohospital(playerid) { if(Hospitalized[playerid] == 1) { ResetPlayerWeapons(playerid); SetSpawnInfo(playerid, -1, PlayerSkin[playerid], -216.0915,972.2845,19.3201 -10, 180.0, 0,0,0,0,0,0); SpawnPlayer(playerid); SetPlayerHealth(playerid, 20.0); SetPlayerVirtualWorld(playerid, 3); TogglePlayerControllable(playerid, 0); SetPlayerInterior(playerid, 0); SendClientMessage(playerid, COLOUR_WHITE, "You are recovering in hospital."); SendClientMessage(playerid, COLOUR_WHITE, "You will be released shortly. ((Revenge killing is against the server rules))."); if(random(2) == 0) { SetPlayerCameraPos(playerid, -315.1983, 1064.2436, 19.5937); SetPlayerCameraLookAt(playerid, -319.19,1050.22,20.3403); HospitalUsed = 1; } else { SetPlayerCameraPos(playerid, 1606.5913,1840.1801,10.8203); SetPlayerCameraLookAt(playerid, 1605.9766,1822.4442,15.8125); HospitalUsed = 2; } } }