Quote:
Originally Posted by Mean
Why not?
pawn Код:
public OnPlayerDeath(playerid, killerid, reason) { SendClientMessage(killerid, COLOR_GREY, " You're now a murder! "); GivePlayerMoney(killerid, 500); if(killerid != INVALID_PLAYER_ID) { SendClientMessage(playerid, COLOR_GREY, " You have been murdered! "); GivePlayerMoney(playerid, -500); } return 1; }
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Completely forgot about that!