14.01.2012, 19:32
This is a simple code but I would like to know how to make it so when they /kill they don't lose the $500.
Is this possible?
Is this possible?
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SendClientMessage(killerid, COLOR_GREY, " You're now a murder! ");
GivePlayerMoney(killerid, 500);
SendClientMessage(playerid, COLOR_GREY, " You have been murdered! ");
GivePlayerMoney(playerid, -500);
return 1;
}