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Vehicleid
JamesC
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Posts: 239
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Joined: Jul 2010
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#7
14.01.2012, 08:15
VehicleFire[id] = 0; should be placed before you call the function AddVehicleMissiles since it checks if VehicleFire equals false.
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Vehicleid
- by
cruising
- 14.01.2012, 07:13
Re: Vehicleid
- by
Spooky
- 14.01.2012, 07:35
Re: Vehicleid
- by
cruising
- 14.01.2012, 07:42
Re: Vehicleid
- by
JamesC
- 14.01.2012, 07:45
Re: Vehicleid
- by
Steven82
- 14.01.2012, 07:48
Re: Vehicleid
- by
cruising
- 14.01.2012, 08:01
Re: Vehicleid
- by
JamesC
- 14.01.2012, 08:15
Re: Vehicleid
- by
cruising
- 14.01.2012, 08:19
Re: Vehicleid
- by
JamesC
- 14.01.2012, 08:27
Re: Vehicleid
- by
cruising
- 14.01.2012, 08:43
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