Vehicleid
#7

VehicleFire[id] = 0; should be placed before you call the function AddVehicleMissiles since it checks if VehicleFire equals false.
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Messages In This Thread
Vehicleid - by cruising - 14.01.2012, 07:13
Re: Vehicleid - by Spooky - 14.01.2012, 07:35
Re: Vehicleid - by cruising - 14.01.2012, 07:42
Re: Vehicleid - by JamesC - 14.01.2012, 07:45
Re: Vehicleid - by Steven82 - 14.01.2012, 07:48
Re: Vehicleid - by cruising - 14.01.2012, 08:01
Re: Vehicleid - by JamesC - 14.01.2012, 08:15
Re: Vehicleid - by cruising - 14.01.2012, 08:19
Re: Vehicleid - by JamesC - 14.01.2012, 08:27
Re: Vehicleid - by cruising - 14.01.2012, 08:43

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