13.01.2012, 21:01
AddPlayerClass = 1st - Skin(sry my bad for playerid) , 2nd - X , 3rd - Y, 4th - Z.
Now you know that usage for AddPlayerClass is
So, all you need to get from the "addplayerclass" is the 2nd, 3rd and 4th row which are X Y and Z
and that's as easy as it can get.
Now you know that usage for AddPlayerClass is
pawn Код:
AddPlayerClass(skinid, X, Y, Z, Rotation, Weap1, Weap1ammo, Weap2, Weap2ammo, Weap3, Weap3ammo);
and that's as easy as it can get.