13.01.2012, 20:51
SetPlayerPos(playerid, X,Y,Z);
AddPlayerClass(skinid, X,Y,Z,rotation,wep1,w1ammo,w2,w2ammo,w3,w3ammo);
You need only the X, Y and Z.
AddPlayerClass(skinid, X,Y,Z,rotation,wep1,w1ammo,w2,w2ammo,w3,w3ammo);
You need only the X, Y and Z.