Quote:
Originally Posted by Victor Cesaroni
No OnPlayerKeyStateChange se o player apertar a tecla de tiro e se o ID do veнculo dele for de alguns desses veнculos da Kick(playerid);
#Edit
pawn Код:
#define GpvID(%1) GetPlayerVehicleID(%1) #define GetV(%1) GetVehicleModel(%1)
#define ID_HYDRA 1 #define ID_HUNTER 2 #define ID_RHINO 3
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { if( newkeys == KEY_FIRE && (GetV ( GpvID(playerid) ) == ID_HYDRA) || (GetV ( GpvID(playerid) ) == ID_HUNTER) || (GetV ( GpvID(playerid) ) == ID_RHINO) ) { Kick(playerid); return 1; } return 1; }
Os IDs vocк troca para os IDs dos modelos reais.
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(5159) : error 017: undefined symbol "newkeys"
Код:
if( newkeys == KEY_FIRE && (GetV ( GpvID(playerid) ) == ID_HYDRA) || (GetV ( GpvID(playerid) ) == ID_HUNTER) || (GetV ( GpvID(playerid) ) == ID_RHINO) ){