Ayuda Bug Importantes Ravens Roleplay
#3

Men es que no podria poner una linea concreta? En el Punto 1 que linea pondria? el del newspaper? o cual?

Punto 2

pawn Код:
//----------------------------------[INVITE]------------------------------------------------
    if(strcmp(cmd, "/invite", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /invite [playerid/PartOfName]");
                return 1;
            }
            new para1;
            new ftext[20];
            para1 = ReturnUser(tmp);
            if (PlayerInfo[playerid][pLeader] >= 1)
            {
                if(IsPlayerConnected(para1))
                {
                    if(para1 != INVALID_PLAYER_ID)
                    {
                        if (gTeam[para1]==TEAM_GREEN && PlayerInfo[para1][pMember] == 0 && PlayerInfo[para1][pFMember] == 255)
                        {
                            if(PlayerInfo[playerid][pLeader] == 1) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "Police Force"; ChosenSkin[para1] = 71; SetPlayerSkin(para1, 71); }
                            else if(PlayerInfo[playerid][pLeader] == 2) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "FBI/ATF"; ChosenSkin[para1] = 286; SetPlayerSkin(para1, 286); }
                            else if(PlayerInfo[playerid][pLeader] == 3) { PlayerInfo[para1][pTeam] = 2; gTeam[para1] = 2; ftext = "National Guard"; ChosenSkin[para1] = 287; SetPlayerSkin(para1, 287); }
                            else if(PlayerInfo[playerid][pLeader] == 4) { PlayerInfo[para1][pTeam] = 1; gTeam[para1] = 1; ftext = "Firemen/Ambulance"; ChosenSkin[para1] = 70; SetPlayerSkin(para1, 70); }
                            else if(PlayerInfo[playerid][pLeader] == 5) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Surenos"; ChosenSkin[para1] = 116; SetPlayerSkin(para1, 116); }
                            else if(PlayerInfo[playerid][pLeader] == 6) { PlayerInfo[para1][pTeam] = 6; gTeam[para1] = 6; ftext = "La Famiglia Sinatra"; ChosenSkin[para1] = 125; SetPlayerSkin(para1, 125); }
                            else if(PlayerInfo[playerid][pLeader] == 7) { return 1; }
                            else if(PlayerInfo[playerid][pLeader] == 8) { PlayerInfo[para1][pTeam] = 10; gTeam[para1] = 12; ftext = "Hitman Agency"; ChosenSkin[para1] = 249; SetPlayerSkin(para1, 249); }
                            else if(PlayerInfo[playerid][pLeader] == 9) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "ABC Studio"; ChosenSkin[para1] = 148; SetPlayerSkin(para1, 148); }
                            else if(PlayerInfo[playerid][pLeader] == 10) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "Taxi Cab Company"; ChosenSkin[para1] = 255; SetPlayerSkin(para1, 255); }
                            else if(PlayerInfo[playerid][pLeader] == 11) { PlayerInfo[para1][pTeam] = 12; gTeam[para1] = 12; ftext = "School Instructors"; ChosenSkin[para1] = 59; SetPlayerSkin(para1, 59); }
                            else if(PlayerInfo[playerid][pLeader] == 14) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "Yamaguchi"; ChosenSkin[para1] = 169; SetPlayerSkin(para1, 169); }
                            else if(PlayerInfo[playerid][pLeader] == 15) { PlayerInfo[para1][pTeam] = 15; gTeam[para1] = 15; ftext = "Chornaya Bratva"; ChosenSkin[para1] = 258; SetPlayerSkin(para1, 258); }
                            else if(PlayerInfo[playerid][pLeader] == 16) { PlayerInfo[para1][pTeam] = 5; gTeam[para1] = 5; ftext = "La Vice"; ChosenSkin[para1] = 143; SetPlayerSkin(para1, 143); }
                            else { return 1; }
                            GetPlayerName(para1, giveplayer, sizeof(giveplayer));

                            PlayerInfo[para1][pMember] = PlayerInfo[playerid][pLeader];
                            PlayerInfo[para1][pRank] = 1;
                            printf("AdmCmd: %s has invited %s to join %s.", sendername, giveplayer, ftext);
                            format(string, sizeof(string), "   You have Joined the %s, you were invited by Leader %s", ftext, sendername);
                            SendClientMessage(para1, COLOR_WHITE, string);
                            format(string, sizeof(string), "   You have Invited %s to join the %s.", giveplayer,ftext);
                            SendClientMessage(playerid, COLOR_WHITE, string);
                        }
                        else
                        {
                            SendClientMessage(playerid, COLOR_GREY, "  That player is currently Wanted / a Different Team / or already a Family Member.");
                            return 1;
                        }
                    }
                }//not connected
            }
            else
            {
                SendClientMessage(playerid, COLOR_GRAD1, "   you are not authorized to use that command(leaders only)!");
            }
        }
        return 1;
    }
La facciуn que yo quiero. La Songs of Anarchy no se encuentra.

Punto 3

pawn Код:
if(strcmp(cmd, "/selldrugsto", true) == 0)
    {
        if(IsPlayerConnected(playerid))
        {
            if(PlayerInfo[playerid][pJob] != 20)
            {
                SendClientMessage(playerid, COLOR_GREY, "   You are not a Drugs Smuggler!");
                return 1;
            }
            if(!IsPlayerInRangeOfPoint(playerid, 15,1484.3933,-1731.2124,6.7213))
            {
                SendClientMessage(playerid, COLOR_GREY, "   You are not at black market!");
                return 1;
            }
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp))
            {
                SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /selldrugsto [playerid/PartOfName] [ammount] [price]");
                return 1;
            }
            new playa;
            new money;
            new needed;
            playa = ReturnUser(tmp);
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp)) { return 1; }
            needed = strval(tmp);
            if(needed < 1 || needed > 99) { SendClientMessage(playerid, COLOR_GREY, "   Grams not lower then 1, or above 99!"); return 1; }
            tmp = strtok(cmdtext, idx);
            if(!strlen(tmp)) { return 1; }
            money = strval(tmp);
            if(money < 1 || money > 99999) { SendClientMessage(playerid, COLOR_GREY, "   Price not lower then 1, or above 99999!"); return 1; }
            if(needed > PlayerInfo[playerid][pDrugs]) { SendClientMessage(playerid, COLOR_GREY, "   You dont have that much Drugs with you !"); return 1; }
            if(IsPlayerConnected(playa))
            {
                if(playa != INVALID_PLAYER_ID)
                {
                    if (ProxDetectorS(8.0, playerid, playa))
                    {
                        if(playa == playerid)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "   Cant sell to yourself!");
                            return 1;
                        }
                        if(PlayerInfo[playa][pJob] != 4)
                        {
                            SendClientMessage(playerid, COLOR_GREY, "You can sell drugs only to drugs dealers!");
                            return 1;
                        }
                        GetPlayerName(playa, giveplayer, sizeof(giveplayer));

                        format(string, sizeof(string), "* You offerd %s to buy %d gram of drugs for $%d .", giveplayer, needed, money);
                        SendClientMessage(playerid, COLOR_WHITE, string);
                        format(string, sizeof(string), "* Drug Smuggler %s wants to sell you %d gram for $%d, (type /accept drugs) to buy.", sendername, needed, money);
                        SendClientMessage(playa, COLOR_WHITE, string);
                        DrugOffer[playa] = playerid;
                        DrugPrice[playa] = money;
                        DrugGram[playa] = needed;
                    }
                    else
                    {
                        SendClientMessage(playerid, COLOR_GREY, "   That player is not near you !");
                    }
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_GREY, "   That player is offline.");
            }
        }
        return 1;
    }
Muchas gracias
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