11.01.2012, 20:18
Quote:
Can someone help me sort this out so i can do
GiveWeaponToPlayer(playerid,"9mm") or something like this? Please help im actually begging! + Rep Код:
stock GiveWeaponToPlayer(playerid,WeaponName[]) { // Pistols else if (!strcmp(WeaponName, "9mm", true && PlayerInfo[playerid][pRank] >=1)) // Rank 1+ { GivePlayerWeapon(playerid,22,20); //9mm } else if (!strcmp(WeaponName, "Silenced 9mm", true && PlayerInfo[playerid][pRank] >=5) { GivePlayerWeapon(playerid,23,20); // Silenced 9mm } else if (!strcmp(WeaponName, "Deagle", true && PlayerInfo[playerid][pRank] >=5) { GivePlayerWeapon(playerid,24,20); // Deagle } //Automatics else if (!strcmp(WeaponName, "Micro SMG", true && PlayerInfo[playerid][pRank] >=7) { GivePlayerWeapon(playerid,28,100); // Micro SMG } else if (!strcmp(WeaponName, "Tec 9", true && PlayerInfo[playerid][pRank] >=18) { GivePlayerWeapon(playerid,32,100); // tec9 } else if (!strcmp(WeaponName, "mp5", true && PlayerInfo[playerid][pRank] >=29) { GivePlayerWeapon(playerid,29,100); // mp5 } else if (!strcmp(WeaponName, "ak47", true && PlayerInfo[playerid][pRank] >=35) { GivePlayerWeapon(playerid,30,100); // ak47 } else if (!strcmp(WeaponName, "m4", true && PlayerInfo[playerid][pRank] >=42) { GivePlayerWeapon(playerid,31,100); // m4 } //Shotguns else if (!strcmp(WeaponName, "Barrel Shotgun", true && PlayerInfo[playerid][pRank] >=7) { GivePlayerWeapon(playerid,25,30); //barrel shotgun } else if (!strcmp(WeaponName, "Combat Shotgun", true && PlayerInfo[playerid][pRank] >=19) { GivePlayerWeapon(playerid,27,30); // combat shotgun } else if (!strcmp(WeaponName, "Sawnoff Shotgun", true && PlayerInfo[playerid][pRank] >=32) { GivePlayerWeapon(playerid,26,30); // sawnoff } //Rifles else if (!strcmp(WeaponName, "Country Rifle", true && PlayerInfo[playerid][pRank] >=9) { GivePlayerWeapon(playerid,33,30); // country rifle } else if (!strcmp(WeaponName, "Sniper Rifle", true && PlayerInfo[playerid][pRank] >=12) { GivePlayerWeapon(playerid,34,30); // sniper rifle } // Heavy Duty else if (!strcmp(WeaponName, "Flamethrower", true && PlayerInfo[playerid][pRank] >=19) { GivePlayerWeapon(playerid,37,15); // flamethrower } else if (!strcmp(WeaponName, "RPG", true && PlayerInfo[playerid][pRank] >=26) { GivePlayerWeapon(playerid,35,2); // rpg } // Miscellaneous else if (!strcmp(WeaponName, "Grenade", true && PlayerInfo[playerid][pRank] >=3) { GivePlayerWeapon(playerid,16,2); // grenade } else if (!strcmp(WeaponName, "Tear Gas", true && PlayerInfo[playerid][pRank] >=6) { GivePlayerWeapon(playerid,17,2); // tear gas } else if (!strcmp(WeaponName, "Molotov Cocktail", true && PlayerInfo[playerid][pRank] >=9) { GivePlayerWeapon(playerid,18,2); // molotov cocktail } return 1; } |