11.01.2012, 18:58
// Setup spawnlocations for each class (when selecting "Spawn" at class-selection, a random spawnlocation is selected)
new ASpawnLocationsTrucker[][TSpawnLocation] =
{
{-525.0, -502.0, 26.0, 0.0}, // Fallen Tree Depot
{-74.7, -1137.5, 4.5, 0.0}, // Flint Trucking Depot
{1457.0, 975.5, 11.0, 0.0}, // LVA Freight Depot
{-2136.0, -247.5, 36.5, 270.0}, // Doherty Depot
{1766.5, -2040.7, 14.0, 270.0}, // El Corona Depot
{-546.0, 2594.0, 54.0, 270.0}, // Las Payasdas Depot
{332.0, 900.0, 25.0, 205.0}, // Quarry Top
{-1575.0, -2724.0, 49.0, 146.0} // Shady Creek Depot
{xxx.x, xxx.x, xx.x, xx.x} // Location Name
};
new ASpawnLocationsBusDriver[][TSpawnLocation] =
{
{1809.0, -1905.0, 13.6, 90.0}, // Los Santos busdepot
{-1983.0, 110.0, 27.7, 180.0}, // San Fierro busdepot
{1060.0, 1260.0, 11.0, 270.0} // Las Venturas busdepot
};
i made it but changed XXX.X for coordinates numbers and dont works...
new ASpawnLocationsTrucker[][TSpawnLocation] =
{
{-525.0, -502.0, 26.0, 0.0}, // Fallen Tree Depot
{-74.7, -1137.5, 4.5, 0.0}, // Flint Trucking Depot
{1457.0, 975.5, 11.0, 0.0}, // LVA Freight Depot
{-2136.0, -247.5, 36.5, 270.0}, // Doherty Depot
{1766.5, -2040.7, 14.0, 270.0}, // El Corona Depot
{-546.0, 2594.0, 54.0, 270.0}, // Las Payasdas Depot
{332.0, 900.0, 25.0, 205.0}, // Quarry Top
{-1575.0, -2724.0, 49.0, 146.0} // Shady Creek Depot
{xxx.x, xxx.x, xx.x, xx.x} // Location Name
};
new ASpawnLocationsBusDriver[][TSpawnLocation] =
{
{1809.0, -1905.0, 13.6, 90.0}, // Los Santos busdepot
{-1983.0, 110.0, 27.7, 180.0}, // San Fierro busdepot
{1060.0, 1260.0, 11.0, 270.0} // Las Venturas busdepot
};
i made it but changed XXX.X for coordinates numbers and dont works...